Where to buy pegs and jokers board game
The cards are used to move pegs around the board as the players race to move their respective pegs around the connected sections of the board. Purchase the complete set today and receive all the components needed to entertain your friends and family. Included in the sets are.. We want to provide you with something that will provide entertainment for your friends and family. Affordable options are available in complete game sets of 4,6, or 8.
Each paddle is smooth sanded on top, bottom and sides. All sharp edges are sanded down to prevent injury. The race is based on a deck of cards used to move pegs clockwise around the board-pieces paddles , and the first player or team to move all 5 pegs completely around the board and into the home area wins.
Even though your peg might almost be all the way around the board, your opponent can play a joker card and send you back to your start section.
Win the game by moving all five of your pegs to your home section first. It's a game for family and friends, and is based on luck and simple strategy.
Anyone can have fun playing. The race is based on a deck of cards used to move pegs clockwise around the board-pieces paddles , and the first player or team to move all 5 pegs completely around the board and into the home area wins.
Even though your peg might almost be all the way around the board, your opponent can play a joker card and send you back to your start section. Win the game by moving all five of your pegs to your home section first. It's a game for family and friends, and is based on luck and simple strategy. Anyone can have fun playing. Setting up is easy, as you only need to connect the gameboard paddles together and select your appropriate colored pegs or marbles.
Once everyone is set up and ready, the race begins. Pegs and Jokers can be played by dividing players into teams. Each player sits alternately between their opponents. Let us know if there is someone you know who will appreciate this game and we'll send it to them in a gift wrapped box.
We'll also include a card with a handwritten message. The North American version of the Pegs and Jokers game evolved out of another game from centuries ago. Pachisi is known as the National Game of India, and involves four players that play as partners two against two on a board that is shaped like a cross. Each player races their pieces from the center, then around the board and back again. When a player lands on their opponents piece, it sends them back to the start.
The first team or individual to have all of their pegs in the SAFE area wins the game. Sitemap Powered by BigCommerce. Site Information. Please wait Call us on Sign in or Create an account. Our Best Sellers. On reaching its own "in-spot" a peg may take the branch into its safe "home" track. No peg may ever move into any start or home area other than its own.
In the basic game, except in special circumstances described below, you may only move your own pegs. You may never land on or pass over a hole occupied by one of your own pegs, but you may pass over or land on other player's pegs.
Passing over a peg of a different color has no effect on it, but landing exactly in the hole occupied by a peg of a different color has the following results:. In order to move your peg out of your start area, you must play a jack, queen, king, ace to move it to its "come out" hole or a joker to move it to the hole occupied by a peg of a different color anywhere on the main track.
When playing a 2, 3, 4, 5, 6, 9 or 10 , you move one of your own pegs that is not in your start area forward that number of holes along the track. When playing an ace , you may either move one of your pegs from your start area to your "come out" hole, or move one of your pegs forward one hole.
When playing a jack , queen or king you may either move one of your pegs from your start area to your "come out" hole, or move one of your pegs forward 10 holes. When playing a 7 , you may either move one of your pegs forward 7 holes, or split the 7 between two of your pegs, moving them 1 and 6, 2 and 5 or 3 and 4 holes forwards. Of course the split move can only be made if you have at least two pegs in play.
When you play a joker , you move any one of your pegs for example one in the start area into a hole on the main track that is occupied by another player's peg, belonging either to a partner or to an opponent. This has the effect of sending that peg to its in-spot or start area respectively, as described above. A joker cannot be used to move to an empty hole, so if there are no pegs of any colour on the main track a joker cannot be played.
You must always use the full value of the card played. For example when playing a 6 you must move a peg forward 6 holes, no less. If you play a 6 when you have a peg on your in-spot and all your other pegs in the start area, you must move your peg on along the main track, since there is not room in the home track for a move of 6.
For a team to win the game, all its pegs must be in their respective home areas. Pegs move along the home tracks in the usual way. Since they cannot land on or pass over each other, the first peg to arrive must eventually be moved all the way to the end of the home track to leave room for the others, the second to the next space behind it and so on.
In other words, pegs cannot turn into their home track while moving backwards. Also, pegs that are already in their home areas are not allowed to move backwards. However, it is legal to use a backward move on the main track as a means to get from start to home.
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